Name of Programme
BSc (Hons) Computing with Business Management
Final Award
BSc (Hons)
Awarding Institution/Body
University Of Buckingham
Teaching Institution
University Of Buckingham
School of Study
School of Computing
Programme Code(s)
UBSF9MCOBZ / Full Time / 2 Years and 1 Term
Professional Body Accreditation
British Computer Society
Relevant Subject Benchmark Statement (SBS)
QAA SBS: Computing (2022);
QAA SBS: Business and Management (2019);
Admission Criteria
A-Level: ABB - BBB, IB 32 or equivalent (Computing and/or Mathematics are desired, but not essential); GCSE: maths B/5 and English C/4 IELTS 6.5

Applicable Cohort(s)
September 2023
FHEQ Level
Summary of Programme
Computing and communications technologies lie at the heart of modern society. They include hardware, software, networks, tools, telecommunications equipment and required standards that provide the technological framework on which the delivery of information services is based. With the advanced hardware and software technologies being used in different domains of application, there is a demand for graduates with sound technical computing and IT understanding and a fundamental awareness and understanding of one of the application domains. This programme is intended to produce graduates who have the right knowledge and skills to meet that demand.

This intensive programme is delivered in two possible modes: the normal 2-year mode starting in January or the 2¼ year mode starting in September. The latter is intended to provide students a gentler and longer lead-in period into the intensive programme. The intensive nature of the programme requires motivation, commitment and above all good management of time from students.

The content of this fast-track programme is compatible with the UK QAA subject benchmark statement for Computing and with the Framework for Higher Education Qualifications in England, Wales and Northern Ireland on levels and standards. The intensive nature of the programme requires motivation, commitment and above all good management of time.
Educational Aims of the Programme
The overall aim of this programme is to enable students to develop their potential so that they can apply what they have learnt to deal with computational problems and develop solutions in a real-world environment in relation to their minor option field. In particular, this major/minor programme of study specifically aims to produce technically sound computing graduates who are exposed to basic concepts, principles and practice of a given minor option area, equipping them with not only the technical know-how but also a fundamental understanding of the application area. Through studying this programme, students learn how to specify, design, develop and operate efficient and innovative computer-based systems and gain up-to-date knowledge and awareness of the relevant computing technologies relevant to the minor option area within a shorter space of time. Graduates of the degree programme will be able to undertake a variety of careers in the IT sector or field of related industries.
Programme Outcomes

Knowledge and Understanding

At the end of the programme students should be able to gain knowledge and understanding in:
1. Roles of computer-based systems in modern societies
2. Fundamental facts, concepts, theories, principles & methodologies. Concepts and principles of the chosen minor field
3. Computer programming, together with relevant mathematical structures and concepts
4. Use of the theoretical knowledge, methods & tools in modelling, designing, implementing and deploying usable computer-based systems and related management issues
5. System architectures and related technologies
6. State-of-art development of technologies and their applications in interactive multimedia, information security, business and intelligent decision-making systems. Applications of IT in the minor field
7. Ethical, professional, social and legal issues in exploiting computing technology in practice.

Teaching/Learning Strategy

Classroom-based teaching/learning following the principle of progressive disclosure is the main strategy for achieving all aspects of the knowledge and understanding. A variety of sessions of teacher-student interaction such as lectures, tutorials, practical classes, workshops, seminars, and project supervision sessions are deployed to enhance the understanding. Reading, practicing and interactions with teachers and peers are useful strategies of learning. Virtual learning environments, online or stand-alone software tools are used to enhance the effects of teaching and learning. The Individual project is used as an opportunity for self-directed learning.
Teaching/learning strategies corresponding to the specific aspects of knowledge and understanding are as follows:
1. Examples systems, case studies, individual project, site visits;
2. Lectures, tutorials, seminars;
3. Practical classes, coursework and individual project;
4. Module projects, individual project, group work (including role play), workshops;
5. Lectures, tutorials, individual project, literature review style coursework;
6. Strategies of specific modules;
7. Skill module on PESLI, individual project, coursework for certain modules.

Assessment Strategy

Student knowledge and understanding are evaluated by a combination of the following means:
 Written exams and tests (1, 2, 3, 4, 5, 6, 7)
 Coursework (1, 2, 3, 4, 5, 6, 7)
 Practical exams & practical tests (3)
 Project reports and presentations (1, 2, 4, 5, 6, 7)
 Individual Project work (1, 2, 3, 4, 5, 6, 7)
According to the marks awarded, students are then considered as being
 failed to achieve the knowledge and understanding,
 partially achieving the knowledge and understanding or
 fully achieving the knowledge and understanding
Programme Outcomes

Cognitive Skills

At the end of the programme, students should be able to gain skills and abilities in:
1. Gathering, evaluating, filtering and selecting useful information on new technologies from primary sources
2. Identifying problems and specifying requirements for new solutions
3. Evaluating solutions (technical and non-technical). Deploy appropriate methods and tools. Principles behind business thinking and decision making concerning the minor field
4. Modelling & designing computer-based software systems
5. Communicating knowledge to technical & non-technical audience

Teaching/Learning Strategy

The skills are achieved through various forms of practical exercises. In particular,
 After-lecture revisions (1, 3, 5)
 Exercises in tutorials, practical classes and coursework (all)
 Research type module projects, Journals and articles (1, 3, 5)
 Individual Project (all)
The skills are obtained through successes and failures in the practical exercises. Feedbacks from tutors assist obtaining and improving the skills.

Assessment Strategy

All skills are assessed by the following means:
 Coursework
 Practical examinations
 Project reports
 Individual Project
According to the assessment results, students are considered as being
 failed to possess the skills,
 partially possess the skills
 competently skilled
Programme Outcomes

Practical/Transferable Skills

Practical computing skills: At the end of the programme students should be able to:
1. Use appropriate theoretical and practical processes to specify, design, construct or implement, evaluate and maintain computer systems
2. Apply principles, methods and tools of system design in developing information systems that meet user needs
3. Evaluate alternatives, understand trade-off issues and deploy effective tools and methods in solving problems, working with technical uncertainty
4. Operate computer systems effectively and familiar with well-established languages, software systems and tools
Transferable skills: At the end of the programme students should be able to:
5. Produce individual work and undertake self-directed learning of new knowledge for education and professional development
6. Work as an effective part of development team and recognise the roles to play within the team
7. Analyse data and present the analysis results to a variety of audience of different backgrounds
8. Problem solving and time management

Teaching/Learning Strategy

The skills are obtained through practical exercises. In particular,
• Module projects (all)
• Individual project (all)
• Individual coursework (1,2,3,5,7,8)
• Group coursework (all)
• Extensive practical exercises in workshops and practical classes (4, 8)
• Presentations/Demonstrations (7)

Assessment Strategy

All skills are assessed by means of the following:
 Coursework (written essays and reports)
 Practical/written examinations
 Presentation/Demonstration performance
 Group work reports
 Individual Project
Individual project plays a critical role in obtaining the key skills. The importance of the individual project is reflected by a special examination convention for the programme, which states that the overall degree classification cannot be significantly higher (i.e. one grade higher) than that awarded to the project.
External Reference Points
· QAA Framework for Higher Education Qualifications:
· Relevant Subject Benchmark Statement(s): QAA Subject Benchmark Statement Computing:
· BCS Guidelines on Course Accreditation:
Please note: This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if he/she takes full advantage of the learning opportunities that are provided. More detailed information on the learning outcomes, content and teaching, learning and assessment methods of each course unit/module can be found in the departmental or programme handbook. The accuracy of the information contained in this document is reviewed annually by the University of Buckingham and may be checked by the Quality Assurance Agency.
Date of Production
November 2021
Date approved by School Learning and Teaching Committee
Latest Revision Date: November 2023
Date approved by School Board of Study
Latest Revision Date: November 2023
Date approved by University Learning and Teaching Committee
Latest Revision Date: November 2023
Date of Annual Review
In line with the University annual monitoring review process.



BSc (Hons) Computing with Business Management

UBSF9MCOBZ / Full Time / September Entry
Term 1
Introduction to Computer Systems [L4/15U] (SUFITCS)
Understanding Business and Management with Embedded Academic Skills [L4/30U] (BUFUNBM)
Preliminary 1 Examination
Term 2
Problem Solving and Programming 1 [L4/15U] (SUFPSP1)
Information-based Decision Making [L4/15U] (BUFIBDM)
Skills and Professional Development [L6/15U] (SUFSPD2) **
Term 3
Introduction to Operating Systems [L4/15U] (SUFITOS)
Problem Solving and Programming 2 [L4/15U] (SUFPSP4)
Skills and Professional Development [L6/15U] (SUFSPD2) **
Preliminary 2 Examination
Term 4
One of:
Principles of Database Systems [L5/15U]
User Experience (UX) Design [L5/15U] (FCLP7)
Object Oriented Programming [L5/15U] (SUFOOPG)
Skills and Professional Development [L6/15U] (SUFSPD2) **
Behaviour in Organisations [L5/15U] (BUFBEHO)
Term 5
Software Engineering [L5/15U] (SUFSEN5)
Principles of Computer Networks [L5/15U] (SUFPRCN)
Skills and Professional Development [L6/15U] (SUFSPD2) **
Sustainable Operations [L5/15U] (BUFSOPS)
Part 1 Examination
Term 6
One of:
Fundamentals of Artificial Intelligence [L5/15U]
Fundamentals of Cyber Security and Cryptography [L5/15U] (FCLP6)
Project [L6/45U] (SUFPRJT) *
Skills and Professional Development [L6/15U] (SUFSPD2) **
One of:
Psychology of Work [L6/15U]
Managing People and Change [L6/15U] (BMXXXXXX01)
Term 7
Web Applications Development [L6/15U] (SUFWAD6)
Project [L6/45U] (SUFPRJT) *
Skills and Professional Development [L6/15U] (SUFSPD2) **
One of:
Corporate Strategy and Strategic Management [L6/15U]
Creativity, Innovation and Entrepreneurship [L6/15U] (BMXXXXXX02)
Part 2 Stage 1 Examination
Term 8
Software Project Management [L6/15U] (SUFSWPM)
Project [L6/45U] (SUFPRJT) *
Skills and Professional Development [L6/15U] (SUFSPD2) **
Term 9
Cloud Computing [L6/15U] (SUFCLDC)
Cross-cultural Management [L5/15U] (BUFCCM5)
Skills and Professional Development [L6/15U] (SUFSPD2) **
Part 2 Stage 2 Examination

** Skills and Professional Development module runs across the entire programme and is assessed as a module within the last term of the programme.
* Please note there are Special Regulations governing this programme, which can be reviewed in the University of Buckingham’s regulations Handbook:

This programme is the fast-track 2 1/4 year programme.
This programme is the only entry point for Computing Major combined degree programmes.